How to run the classics on a 64-bit computer!

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How to run the classics on a 64-bit computer!

Post by MrEightThreeOne on Mon Nov 12, 2012 7:24 pm

Yes, as it turns out, there IS a way to run the classics on a 64-bit computer after all! It just requires an extra step. First, perform the usual W32 trick, where you copy the files to your hard drive, delete the EXE (make sure file extensions are on! If they aren't, it'll just be labeled as an "Application".), and rename the W32 file to an EXE. Now, still in the game directory, navigate to D:\SYSTEM\WING\ (Where D: is the CD drive letter of yours). Copy the WING32.DLL file to C:\WINDOWS\SysWOW64. Open up the game via the W32 you changed earlier, and it should execute! A few things to note here, however...
1. The lack of sound is a very common problem, regardless of what computer you are using. I've had this problem from XP to the present. It's really a gambling game, honestly. I have no clue how to fix this, you just have to hope your audio drivers are compatible. I have been able to get it to work with Realtek AC97 and HD audio, if that's any help.
2. If you are on Vista or 7, be sure to set the game to 256 color mode to eliminate graphical glitches regarding the entire screen going dark. Sadly, this option is no help on Windows 8, since it only simulates 256 colors, rather than actually switching to that mode. This simulation isn't perfect, sadly. I have been able to get it to show the fades in Pajama Sam and Big Thinkers Kindergarten at least.

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Re: How to run the classics on a 64-bit computer!

Post by GeorgeQGreg on Mon Nov 12, 2012 7:30 pm

As far as I'm concerned, the issues are so great that the classics are NOT supported on either 32 OR 64-bit editions of Vista, 7, or 8, or the 64-bit edition of XP. (Shudder.) Though the DOS versions do work ok-ish on 32-bit Vista and 7 to my knowledge, as they do on 32-bit XP. Scummvm or dosbox is your best bet in any case!

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Re: How to run the classics on a 64-bit computer!

Post by MrEightThreeOne on Mon Nov 12, 2012 10:31 pm

Minus the sound problem they seem to work well. Plus it seems more likely than not to get sound. If you don't have it, well, you're just the unlucky kind I guess :P

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Re: How to run the classics on a 64-bit computer!

Post by GeorgeQGreg on Tue Nov 13, 2012 7:52 am

Well darn!

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Re: How to run the classics on a 64-bit computer!

Post by Pizzaking27 on Tue Nov 13, 2012 1:08 pm

I thought this was the article on how to run the Windows games in Vista, 7 or 8?

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Here's a reminder...

Post by CEO100able on Thu Apr 11, 2013 6:01 pm

Just to let you guys know, this also works with ScummVM after downloading it from the website based on the software. It's not that hard. I made a video on how to do it in two different methods and uploaded it to YouTube back in January of this year. Check it out here:


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Re: How to run the classics on a 64-bit computer!

Post by GeorgeQGreg on Thu Apr 11, 2013 6:41 pm

I prefer to use the original EXE files. They just... run better. Scummvm is often more convenient though. And it runs on strange systems like Wii and PSP.

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Response

Post by CEO100able on Fri Apr 12, 2013 2:32 pm

GeorgeQGreg wrote:Scummvm is often more convenient though. And it runs on strange systems like Wii and PSP.

Yes, it is more convenient. It's also better for simple game running on Windows Vista, 7 and 8.


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Re: How to run the classics on a 64-bit computer!

Post by GeorgeQGreg on Fri Apr 12, 2013 3:44 pm

What exactly do you mean by simple game?

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Response

Post by CEO100able on Thu Apr 25, 2013 10:45 pm

Because ScummVM provides quick and easy access to the games that use the SCUMM engine without having to go from disc to disc to run the original .EXE files.

By the way, sorry for the late reply.

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Re: How to run the classics on a 64-bit computer!

Post by GeorgeQGreg on Fri Apr 26, 2013 10:54 am

That's not how I do it. I copy everything into its own folder, then either CD to it if it's DOS or double click it if it's Win32.

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Re: How to run the classics on a 64-bit computer!

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