Original XMI Files for The Humongous DOS Games

View previous topic View next topic Go down

Original XMI Files for The Humongous DOS Games

Post by dellr on Tue Oct 20, 2015 5:37 pm

Hello everyone, I was wondering if anyone had the original xmi files for the DOS humongous game's (and no, not the version's converted to .mid) A download link would be very nice, thank you in advanced! :)

dellr
Player

Posts : 13
Join date : 2013-07-21
Location : Corpus Christi

View user profile

Back to top Go down

Re: Original XMI Files for The Humongous DOS Games

Post by SomeRandomHEFan on Tue Oct 27, 2015 6:50 am

You can extract them from the games. Download ScummEX from http://www.scummvm.org/subprojects/ and open the .HE1 file of the game in question. Open all LFLF chunks and any SOUN subchunks in them. If they contain a MIDI subchunk, extract it with the "File dump" option, then open if with a hex editor and remove everything prior to "FORM XDIRINFO". Then you've got an XMI file.

SomeRandomHEFan
Player

Posts : 17
Join date : 2014-10-22

View user profile

Back to top Go down

Re: Original XMI Files for The Humongous DOS Games

Post by dellr on Thu Oct 29, 2015 8:16 am

SomeRandomHEFan wrote:You can extract them from the games. Download ScummEX from http://www.scummvm.org/subprojects/ and open the .HE1 file of the game in question. Open all LFLF chunks and any SOUN subchunks in them. If they contain a MIDI subchunk, extract it with the "File dump" option, then open if with a hex editor and remove everything prior to "FORM XDIRINFO". Then you've got an XMI file.
So wait, do I delete everything before Form XDIRINFO?

dellr
Player

Posts : 13
Join date : 2013-07-21
Location : Corpus Christi

View user profile

Back to top Go down

Re: Original XMI Files for The Humongous DOS Games

Post by SomeRandomHEFan on Thu Oct 29, 2015 5:10 pm

dellr wrote:
SomeRandomHEFan wrote:You can extract them from the games. Download ScummEX from http://www.scummvm.org/subprojects/ and open the .HE1 file of the game in question. Open all LFLF chunks and any SOUN subchunks in them. If they contain a MIDI subchunk, extract it with the "File dump" option, then open if with a hex editor and remove everything prior to "FORM XDIRINFO". Then you've got an XMI file.
So wait, do I delete everything before Form XDIRINFO?
Yes. There should only be roughly a dozen bytes before that. It's all special header data for SCUMM and will confuse conventional XMI players. "FORM XDIRINFO" is the header of the actual XMI file.

Why do you want the files in the XMI format though? According to my research, it's just a slightly more limited version of the MID format and much more obscure.

SomeRandomHEFan
Player

Posts : 17
Join date : 2014-10-22

View user profile

Back to top Go down

Re: Original XMI Files for The Humongous DOS Games

Post by dellr on Fri Oct 30, 2015 7:22 am

SomeRandomHEFan wrote:
dellr wrote:
SomeRandomHEFan wrote:You can extract them from the games. Download ScummEX from http://www.scummvm.org/subprojects/ and open the .HE1 file of the game in question. Open all LFLF chunks and any SOUN subchunks in them. If they contain a MIDI subchunk, extract it with the "File dump" option, then open if with a hex editor and remove everything prior to "FORM XDIRINFO". Then you've got an XMI file.
So wait, do I delete everything before Form XDIRINFO?
Yes. There should only be roughly a dozen bytes before that. It's all special header data for SCUMM and will confuse conventional XMI players. "FORM XDIRINFO" is the header of the actual XMI file.

Why do you want the files in the XMI format though? According to my research, it's just a slightly more limited version of the MID format and much more obscure.
While is is certainly possible to convert the XMI files to midi, sometimes the conversion is kinda odd. Also, as it turns out, Putt Putt Goes To The Moon is the only one to rip correctly, because it was composed on an actual midi synth (Roland SC-55), the other game's, while ripable, don't play back properly, because it seems they need an additional soundbank.

dellr
Player

Posts : 13
Join date : 2013-07-21
Location : Corpus Christi

View user profile

Back to top Go down

Re: Original XMI Files for The Humongous DOS Games

Post by GeorgeQGreg on Fri Nov 06, 2015 12:33 am

I believe the games use some kind of custom adlib map for the data... or something like that.

_________________
Door: What is the best computer programming language?

Sam: C.

Door: THAT'S ABSOLUTELY CORRECT!

GeorgeQGreg
Adventurer

Posts : 754
Join date : 2011-10-15
Age : 20
Location : Canada

View user profile http://www.youtube.com/user/Obscurenforeign

Back to top Go down

Re: Original XMI Files for The Humongous DOS Games

Post by Sponsored content Today at 11:38 am


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum